The following is the character list for Gobo Gazette. These cast members are listed in order of appearance. For the gobos, it is effectively the first out of the cave to the last. Color names – specifically those used for clothing – use heraldic tinctures or other “colorful” terms. The colors might not match the tinctures exactly (or expectation), but they fit with the color theme imagined for the webcomic.

The Gobos: Bam, Pat, Fip, Zip, Hob, Nob, Nik, Nak, Tik, Tok, Wak, Pōk

The Adversaries: Green Forest Spider, Krak, Chimera

The Party of Adventurers™: The Soldier, The Warpriest, The Mage, The Knave


The Gobos

The primary focus of the comic, the twelve goblins – or gobos, as they are referred to throughout the website – are on an epic (mis)adventure. It is their very first expedition outside of the cave that they live in. Unfortunately, they are back in their hole before the next day can even dawn.

Bam

Bam is the first gobo to leave the cave and one of the last to return - by being carried - in the first comic after an encounter with giant forest spiders. To say that Bam dislikes spiders, would be an understatement.

Distinguishing Features: Protruding lower left fang
Headgear/Armor: Sleeveless, leather-shelled gambeson
Clothing: Chartreuse blouse and breeches, with belt and boots
Gear: Knapsack
Weapon: Mace

Comics: 19
Recent Appearance: 7.01 Monstrous and Abominable Eyes
First Appearance: 1.01 The Greatest Adventure is What Lies Ahead...



Pat

Pat is one of four musically-inclined gobos, playing percussion. Pat is the group's cook, has a very sensitive pallet, and a love for good cuisine. Pat is jovial and tries to be as helpful as possible.

Distinguishing Features: Freckles
Headgear/Armor: Saucepan and sleeveless, leather-shelled gambeson
Clothing: Or blouse and breeches, with belt and boots
Gear: Kettledrum, numerous pots and pans, knapsack and bundle
Weapon: Batons/cudgels

Comics: 20
Recent Appearance: 6.01 I Have Passed Through Fire and Deep Water
First Appearance: 1.01 The Greatest Adventure is What Lies Ahead...



Fip

Fip is one of four musically-inclined gobos, playing strings, and is one of two siblings trained in archery. When it comes to skill with the lute and the bow, Fip is very proud. Unfortunately, Fip should stick to music.

Distinguishing Features: Cut on left ear
Headgear/Armor: Vert bycocket with argent feather and sleeveless, leather-shelled gambeson
Clothing: Vert blouse and breeches, with belt and boots
Gear: Lute, quiver of arrows with white fletching
Weapon: Bow

Comics: 26
Recent Appearance: 7.01 Monstrous and Abominable Eyes
First Appearance: 1.01 The Greatest Adventure is What Lies Ahead...



Zip

Zip is one of four musically-inclined gobos, playing wind, and is one of two siblings trained in archery. Zip is very focused and determined... and very critical of sibling Fip. Nobody seems to point out Zip's lack of musical talent.

Distinguishing Features: Stitched scar on right cheek
Headgear/Armor: Gules hood and sleeveless, leather-shelled gambeson
Clothing: Vert blouse and breeches, with belt and boots
Gear: Recorder, quiver of arrows with sable fletching
Weapon: Crossbow

Comics: 26
Recent Appearance: 7.01 Monstrous and Abominable Eyes
First Appearance: 1.01 The Greatest Adventure is What Lies Ahead...



Hob

Hob is one of four musically-inclined gobos, playing brass. Hob is the armored honor guard and faithful herald of Nob, announcing the gobo leader's arrival. Unfortunately for Nob, Hob's horn is very loud.

Distinguishing Features: Bitten right ear
Headgear/Armor: Celeste-maned, crested sallet with visor and chainmail shirt
Clothing: Celeste horseman's surcoat over sable blouse and breeches, with belt and boots
Gear: Horn, hobbyhorse
Weapon: Lance

Comics: 34
Recent Appearance: 7.01 Monstrous and Abominable Eyes
First Appearance: 1.01 The Greatest Adventure is What Lies Ahead...



Nob

Nob is the defacto leader of the gobos and the impetus of their departure from the cave. Things have not gone as Nob has imagined and the gobo is trying to salvage the situation as best as possible.

Distinguishing Features: Resting "meh" face
Headgear/Armor: Crown
Clothing: Indigo cloak, purpure blouse, sable breeches, with belt and boots
Gear: None
Weapon: Scepter

Comics: 34
Recent Appearance: 7.01 Monstrous and Abominable Eyes
First Appearance: 1.01 The Greatest Adventure is What Lies Ahead...



Nik

Nik is one of the warrior gobos of the group. Although almost all of the gobos know how to fight, but Nik is better trained. Although not as honed as sibling Nak, the gobo is formidable and good at being sneaky.

Distinguishing Features: Open crossed scar on right cheek
Headgear/Armor: Sleeveless, leather-shelled gambeson
Clothing: Orange blouse and breeches, with belt and boots
Gear: Knapsack
Weapon: Daggers

Comics: 20
Recent Appearance: 6.01 I Have Passed Through Fire and Deep Water
First Appearance: 1.01 The Greatest Adventure is What Lies Ahead...



Nak

Nak is one of the warrior gobos of the group, and is probably the best trained out of the dozen, next to Hob. Nak is calculating and precise and wishes to impart that on Nik, although the sibling is not fond of critique.

Distinguishing Features: Open scar over left eye
Headgear/Armor: Sleeveless, leather-shelled gambeson
Clothing: Azure blouse and breeches, with belt and boots
Gear: Knapsack
Weapon: Sword

Comics: 21
Recent Appearance: 6.01 I Have Passed Through Fire and Deep Water
First Appearance: 1.01 The Greatest Adventure is What Lies Ahead...



Tik

Tik is one of the two artisan, placed above the rank-and-file gobos but under Nob and the trained warriors. This gobo is very meticulous, preferring to plan out every detail. Unfortunately, Tik's plans often do not survive first contact with sibling Tok.

Distinguishing Features: Hole in left ear
Headgear/Armor: Cervelliere with argent candle and sleeveless, leather-shelled gambeson
Clothing: Teal blouse and breeches, with belt and boots
Gear: Knapsack and bundle
Weapon: Pickaxe

Comics: 22
Recent Appearance: 7.02 Cave In
First Appearance: 1.01 The Greatest Adventure is What Lies Ahead...



Tok

Tok is one of the two artisan, although gobo's tendency to use explosives for almost every situation does not place him as high as sibling Tik. Tok believes that enough force will get a square peg through a round hole.

Distinguishing Features: Sanguine heart tattoo on right bicep
Headgear/Armor: Cervelliere and sleeveless, leather-shelled gambeson
Clothing: Sleeveless murrey breeches, with belt and boots
Gear: Knapsack and bundle
Weapon: Sledge

Comics: 20
Recent Appearance: 7.02 Cave In
First Appearance: 1.01 The Greatest Adventure is What Lies Ahead...



Wak

Wak is... a little off. The gobo is often paired with Bam since the two have a similar tendency to hit something without a thought. Wak likes cutting wood. Therefore, Wak does not like being inside caves.

Distinguishing Features: Twitchy right eye and resting snarl
Headgear/Armor: Sleeveless, leather-shelled gambeson
Clothing: Indigo blouse and breeches, with belt and boots
Gear: Knapsack and bundle
Weapon: Axe

Comics: 16
Recent Appearance: 6.01 I Have Passed Through Fire and Deep Water
First Appearance: 1.01 The Greatest Adventure is What Lies Ahead...



Pōk

Pōk (as in "poke in the eye") is the gobo sentry. You'd think this is bad idea - and often times you would be right - but this sleepy, slow gobo is quite perceptive... as long as it isn't happening on Pōk's blindside.

Distinguishing Features: Sable patch over right
Headgear/Armor: Wide-brimmed hat with sapphire band an sleeveless, leather-shelled gambeson
Clothing: Sapphire blouse and breeches, with belt and boots
Gear: Knapsack
Weapon: Spear

Comics: 21
Recent Appearance: 7.01 Monstrous and Abominable Eyes
First Appearance: 1.01 The Greatest Adventure is What Lies Ahead...


The Adversaries

The goblins have encountered adversaries since they first left the cave. And it won’t be the last. With their luck, they will encounter trouble in various forms on each step of their adventures. While the first two have an immediate affect on the gobos, others are not so direct.

Green Forest Spider

Baby green forest spiders are about the size of your typical large spider but can grow to about the size of a horse if it survives long enough. They spin webs but the silk is not strong enough to support large ones. Instead they wrap paralyzed prey and stash them for later.

Comics: 7
Recent Appearance: 4.08 There Yet?
First Appearance: 1.01 The Greatest Adventure is What Lies Ahead...



Krak

Krak is a lazy runt of a troll with a love for rotten meat. Like most trolls, he heals quickly and avoids the sunlight. He is a ruthless taskmaster that bullies others into getting things done. Krak is not the most mentally agile - it takes a while for things to set in.

Distinguishing Features: Obese
Headgear/Armor: None
Clothing: Straw breeches, with boots
Gear: None
Weapon: Whip

Comics: 12
Recent Appearance: 4.05 Hard Work
First Appearance: 1.09 Big Trouble



Chimera

The chimera is a hybrid creature that is composed of parts from three animals: a lion, a goat and a snake... although with its fire breathing ability, the third is more likely to be dragon. The combination of parts vary widely from chimera to chimera. Some even have three heads! The one the gobos encounter has the front half of a leopard, the horns and hindquarters of a goat and a dragon-like tail and serpentine tongue.

Comics: 5
Recent Appearance: 6.01 I Have Passed Through Fire and Deep Water
First Appearance: 5.07 Deep Sleep


The Party of Adventurers™

It is still undetermined where this enigmatic quartet stands in regard to the gobos. Only time will tell…

The Soldier

The Soldier is one of the four members of the Party of Adventurers™. All members of the PoA are enigmatic and their agenda is equally unknown. Distinguishing Features: Short sable hair Headgear/Armor: Chainmail shirt and round shield (gules, a sword argent palewise, point to base, within a bordure argent) Clothing: Gules surcoat with argent trim, with leather breeches, gloves, belt and boots Gear: None Weapon: Sword

Comics: 3
Recent Appearance: 3.01 There and Back Again
First Appearance: 2.01 Drums, Drums in the Deep



The Warpriest

The Warpriest is one of the four members of the Party of Adventurers™. All members of the PoA are enigmatic and their agenda is equally unknown. Distinguishing Features: Orange hair and beard Headgear/Armor: Corinthian-style heaume, chainmail shirt and rectangular shield (azure, an anvil or, within a bordure or) Clothing: Azure surcoat with or trim, with leather breeches, gloves, belt and boots Gear: None Weapon: Warhammer

Comics: 3
Recent Appearance: 3.01 There and Back Again
First Appearance: 2.01 Drums, Drums in the Deep



The Mage

The Mage is one of the four members of the Party of Adventurers™. All members of the PoA are enigmatic and their agenda is equally unknown. Distinguishing Features: Long straw-colored hair, drawn into a topknot by a vert band Headgear/Armor: None Clothing: Chartreuse open cap sleeved outer robe over a vert robe with teal bell sleeves, with belt and boots Gear: None Weapon: Staff crowned in gold with a sapphire

Comics: 3
Recent Appearance: 3.01 There and Back Again
First Appearance: 2.01 Drums, Drums in the Deep



The Knave

The Knave is one of the four members of the Party of Adventurers™. All members of the PoA are enigmatic and their agenda is equally unknown. Distinguishing Features: Curly hair Headgear/Armor: None Clothing: Tenné hooded cloak, straw vest with orange bordure over an or shirt, with breeches Gear: None Weapon: Bow, Short Sword

Comics: 3
Recent Appearance: 3.01 There and Back Again
First Appearance: 2.01 Drums, Drums in the Deep