22.07 Door Stop
“Door Stop” With only two gobos using dedicated ranged weapons, it would take time to defeat the remaining bat-things. After all of that, the worst injury is a bite on the arm, and it sounds like it isn’t so bad. All’s well that ends well, right? And then you open a door and an unconscious Nob rolls inside. I hate when that happens.
Be careful out there.
↓ Transcript
Panel 1
Puccini and Hob pass by the viewer on their way to the closed door leading out into the hallway.
Puccini: "That took longer than expected."
Hob: "<Yes. But no serious injuries.>"
Panel 2
Puccini reaches forward and grabs the doorknob. Hob waits patiently, setting the handle of the lance to rest on the floor.
Puccini: "Good! I've got extra bandages if you need them."
Panel 3
Puccini opens the door without looking, gesturing for Hob to enter. The armored gobo pauses, spotting Nob sitting in the middle of the doorway, back to the viewer.
Puccini: "Now, let's lock that stone up."
Panel 4
Puccini bends and peers around the door while Hob watches wide-eyed as Nob falls flat backwards.
Puccini and Hob pass by the viewer on their way to the closed door leading out into the hallway.
Puccini: "That took longer than expected."
Hob: "<Yes. But no serious injuries.>"
Panel 2
Puccini reaches forward and grabs the doorknob. Hob waits patiently, setting the handle of the lance to rest on the floor.
Puccini: "Good! I've got extra bandages if you need them."
Panel 3
Puccini opens the door without looking, gesturing for Hob to enter. The armored gobo pauses, spotting Nob sitting in the middle of the doorway, back to the viewer.
Puccini: "Now, let's lock that stone up."
Panel 4
Puccini bends and peers around the door while Hob watches wide-eyed as Nob falls flat backwards.
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